How-to articles and longer-form documentation.

A plain-English guide to common GTA V and FiveM file formats, what they usually connect to, and which Zoovdev tools fit each workflow.

Practical guidance for optimizing FiveM props, vehicles, clothing, and textures with Zoovdev tools, including YTD compression, DDS formats, mipmaps, LODs, and crash debugging.

Four ways to design a livery for a vehicle that already accepts liveries: the Zoov Toolkit plugin in Photopea or Photoshop, the in-browser editor at zoov.dev/editor/design, Codewalker, and OpenIV.

Walkthrough for taking an unmapped vehicle .yft, mapping it with the Zoovdev livery mapper, and wiring up the .meta files so liveries work in-game.

Step-by-step install guide for the Zoovdev Photoshop plugin, including the manual fallback for when the .ccx installer will not open and how to authorize the toolkit.