Guides
How the tools work, what the files are, and what changed. Written by the people who build them.

GTA V and FiveM file formats, plain English
A plain-English guide to common GTA V and FiveM file formats, what they usually connect to, and which Zoovdev tools fit each workflow.

Optimizing assets for FiveM
2 May 2026Practical guidance for optimizing FiveM props, vehicles, clothing, and textures with Zoovdev tools, including YTD compression, DDS formats, mipmaps, LODs, and crash debugging.

GTA V Enhanced, Gen9 assets, and FiveM support
2 May 2026FiveM is preparing support for GTA V Enhanced. Zoovdev will add Enhanced and Gen9 targets for prop creation, texture tools, and optimizers while keeping Legacy workflows available.

Creating a livery for a mapped vehicle
29 April 2026Four ways to design a livery for a vehicle that already accepts liveries: the Zoov Toolkit plugin in Photopea or Photoshop, the in-browser editor at zoov.dev/editor/design, Codewalker, and OpenIV.

Mapping a vehicle for liveries
29 April 2026Walkthrough for taking an unmapped vehicle .yft, mapping it with the Zoovdev livery mapper, and wiring up the .meta files so liveries work in-game.

Installing the Zoovdev Photoshop plugin
29 April 2026Step-by-step install guide for the Zoovdev Photoshop plugin, including the manual fallback for when the .ccx installer will not open and how to authorize the toolkit.
Product documentation
How each tool works, what things cost, and the rules, kept current with the product.
- Accounts and sign-in
- AI Image Tools
- Analytics and telemetry (PostHog)
- Animals tool (any animal model as a game animal)
- API keys, the automation API and the resource API
- Billing and payments
- Chains tool (chains and pendants on the ped)
- Code agent (Syntax)
- Competitions
- Credit packs and sales
- Credits
- Designer (liveries and textures)
- Discord community
- Discover page
- Email and notifications
- FiveM servers
- Game file tools
- Help center, feedback and roadmap
- Image to 3D
- Languages and translation
- Livery tool (Vehicle UV Mapper)
- Notifications (the bell in the workspace)
- Offers in the workspace
- Optimize
- Partner kit (stream graphics)
- Peds tool (clothing and props on any ped)
- Photoshop plugin
- Plans and subscriptions
- Policies
- Preview and sharing
- Pro Teams
- Profiles and verification
- Prop Converter
- Referrals
- Shells tool (housing interiors on a grid)
- Status page
- Support and tickets
- The workspace (/app), a guide for users
- Trials
- Vehicle tool (badges off and on, mods, police lights, window tint)